Laser Etched Screen Printing

Screen Printing

I've always wanted to create my own custom t-shirt designs, since I like drawing and graphic design. T-shirts designs are often made using screen printing, in which a screen is covered in emulsion which is sensitive to UV light. Then the design is placed on top of the wet emulsion, and the emulsion not covered by the design hardens. The emulsion around the design is then removed by washing the screen out with water. When the screen is placed on a shirt, ink is wiped across it, and the sink seeps through the porous areas of the screen onto the shirt below, forming the image.

This process can be finicky as there is variation in the cure time, emulsion application, and light sensitivity. It's also expensive, since a new screen needs to be purchased for every design. I decided to attempt a new way of manufacturing screens using laser etching, which turned out to be much cheaper but had inconsistent results. The shirts I created are featured at the bottom of this project page.

The Idea

Stencils have long been used to create designs applied with paint or ink. Stencils are also very easy to cut on a laser. However, stencils have some major limitations in that you cannot have any internal islands that are not connected to the stencil frame. This makes designing images for stencil based art much more difficult.

Instead, I decided to use laser etching to create a screen. While typically screens start empty and then gaps are filled with emulsion, I would instead start with a solid material and laser etch holes to create a screen effect.

When a laser etches something, it does so by moving back and forth across the part and burning tiny dots onto the surface. This is exactly what I needed to create my screen.

I purchased a pack of thirty 10mil Mylar sheets off of amazon. These were ideal because they were very thin, but still somewhat rigid and most importantly safe to laser cut.

Resolution

This process of laser etching screens is not well documented, so it took a lot of trial and error to develop a process that would work somewhat consistently. The first problem to overcome was resolution. The laser, while very fine, still has a kerf, and so the goal was to get dots as close as possible without damaging the screens structural integrity. The general resolution that I found to work best was about 75 dots per inch. While this seems like a high resolution, it pales in comparison to a typical printed picture, which is about 300 dots per inch. This limitation in resolution became visible along edges of designs as discussed in the Anti-Aliasing section.

Some initial gradient tests. The result was supposed to be a linear gradient, however due to the nature of the laser etching the gradient falls off much more quickly.

Gradients

Originally I had wanted to be able to print multiple shades of the same color ink by varying the dot density in a process called dithering. The laser software I was using (RD Works) could perform this shade to density conversion automatically. However, I soon found that this concept of multiple shades was not as easy as I had imagined.

The main limitation of this was the heating of the plastic. When the laser cuts a dot, it needs to generate a certain amount of heat to melt through the plastic sheet. When it does this, some heat is distributed to the area around the dot on the plastic sheet. This makes cutting the next dot easier for the laser, since some of the heat it needs is already in the plastic. This means it takes less laser power to cut high density dots, and more laser power to cut low density dots.

When running in one operation, the laser used a single power setting. This meant that in order to cut the low density holes, I had to raise the power. However, this meant I was severely overpowered on the high density holes, which caused a few problems. First, the high density holes became larger, and thus the amount of plastic material left to hold together the screen was significantly less, and so some areas of the screen became to disintegrate. The second problem was warping, which occurred because too much thermal energy was being pumped into the material. My experience with warping is detailed in the next section.

Ultimately I found that I could not generate consistent results with dithering, and instead settled for solid colors determined by the ink color used.

Warping

Warping was far and away the problem I struggled with the most. When removing large areas of the plastic while simultaneously heating it, the Mylar sheets warped significantly. This was firstly a problem because it resulted in a final screen that was no longer a flat rectangle, and did not want to lay flat on top of a shirt. However the largest issue with warping was the change in focus of the laser. When the material warped, it got closer to the laser lens. This meant that the hole created by the laser was much larger, to the point where the plastic completely disintegrated in these areas.

The large holes left by the warping resulted in wildly varying application of the ink on the shirts. Areas with large holes accumulated large amounts of ink, darkening the color in that area compared to the rest of the image. If the holes were too large, the screens would just rip and become unusable.

The warping was largely caused by two factors. The first was too slow of print speed. When the laser travels back and forth, it spends a small amount of time at each dot. The longer it spends at each dot, the more heat gets transferred to material that is not cut, which increases its potential to warp. So counterintuitively, increasing the speed and power of cutting reduced some of the warping issues.

The second factor causing the warp was RD Works' (the laser software) method of dithering. The algorithm used a seemingly random pattern of dots in order to achieve the density specified by the shade of gray. However, this random distribution of dots caused the density of dots to be slightly uneven, and therefore the heating of the material was uneven. Uneven heating is a recipe for warping, which made this method of dot distribution incredibly suboptimal.

I fixed this problem by generating my own consistent dot pattern using photoshop. I tried a few different 75dpi patterns to figure out which gave me the best dot density without sacrificing structure. I settled on the pattern on the right. This worked much more consistently and reduced most of my warping issues. However, RD Works still had to interpret these dots, and sometimes it would do so in more vertical columns. This sometimes left me with a final print that had skinny, vertical gaps like those featured on the right.

RD Works method of dithering shades of grey. The result is a nonuniform distribution of pixels, which results in uneven uniform and warping

The warping on this screen caused the laser to be unfocused on an area, which resulted in the complete destruction of the screen in that area.


The more consistent pixel distribution pattern with anti-aliasing applied along the edges

Pixelated edges are visible on the steeply sloped sections of these characters

Anti Aliasing

The biggest problem with my new dot distribution solution was jagged edges. At certain line angles, it was painfully obvious where each line of pixels stopped and started. For smooth, organic shapes this looked pretty bad.

The solution to this problem was to add an additional outline of filled in pixels to the outside edges of my dot pattern. However, doing this to the top of the pattern left long horizontal black lines, which RD Works printed as long incisions. These incisions reduced the structural integrity and the caused a buildup of ink during printing.

To fix this I created a simple photoshop filter that only added as outline to the vertical edges of a shape, and not to the horizontal edges. This helped bring more ink to the shapes edges, reducing jagged, stair step type patterns.

Closeup of the pixelated pattern. Extra black pixels have been added along vertical edges, but not on the top and bottom edges

Building a Screen + Printing

Each Mylar screen was taped to a thin, laser-cut, wooden frame to help give it structure. The screens were then placed onto the surface of a shirt and clamped in place. A healthy amount of screen printing ink was squeegeed on to the surface of the shirt. The ink was pressed through the holes in the Mylar and into the fabric of the shirt. The screen was then removed, and the ink allowed to dry.

Sadly, the screens did not typically yield good results after 2 or more prints. However, my final method of laser etched screen printing was perfect for one-off, fast shirts. It only took me about 30-45 minutes to produce a screen and print a shirt once I had created my design. This made my method perfect for creating my own personalized shirts, but not for high volume production.

All of the shirts below are ones that I created using the laser etched Mylar method. The shirts were made at various stages of the my iteration process, so they have varying quality. Most of the designs feature original elements, renditions, or combinations of logos and designs found online.